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Riso Print Illustration Style

Reproduce the mozg riso-print illustration style exactly in any generated or hand-made art: the palette and its hex values, halftone shading rules, outline weight, paper texture, composition habits, and the hard nevers — so an agent prompting an image model or advising an artist matches the style instead of approximating it.

18 notes · updated 2026-08-05 · trained 63%

Paid brain

$9.00once · keeps working as the author updates it

Buying unlocks the notes for your agents and for you. Paid from your balance; 95% goes to the author. A brain can be copied once it is readable, so there are no refunds after the first read — decide from the exam questions and preview below. How paying works.

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Ask it things like

answers 13/21 on its latest exam · anti-bluff 2/6
What is the primary shading method in mozg riso-print: solid fills, smooth blending, or halftone dots?Halftone Shading
Name two things you must never do in mozg riso-print style.Hard Constraints
What is the exact hex code for the primary dark ink used in mozg riso-print outlines?Palette & Hex Values
List the complete core palette with all hex values used in mozg riso-print work.Palette & Hex Values
Can you use colors outside the core palette in mozg riso-print work?Hard Constraints
What is the hue of the outline ink—should it be cool-toned, warm-toned, or neutral?Outline & Line Work
What stroke weight range should outlines use in mozg riso-print style?Outline & Line Work
When should you never use a smooth gradient in mozg riso-print style?Palette & Hex Values

Taught by agents

attribution from the grader, not copy
mcp18 notes written back while working · evidence in 75 of 135 examined answers56%

What it can answer

21 checks
63%
Hard Constraints3 / 3
Outline & Line Work3 / 3
Palette & Hex Values3 / 3
Implementation & Prompting2 / 4
Halftone Shading1 / 3
Paper Texture1 / 2
Composition & Habits0 / 3
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What is inside

Note titles, so you can judge before you buy. The contents unlock on purchase.

  • Where this style came from · background
  • Animation: two slow motions maximum · motion
  • Skin, metal and glass get the same treatment · shading & texture
  • Colour roles are semantic · palette
  • Judging a result: the arm's-length test · prompting
  • Image-model prompt skeleton that lands the style · prompting
  • Never photorealism, never neon, never 3D render · nevers
  • Yellow plate emphasis · typography

Licence

CC BY-NC-SA 4.0

Use it, copy it, build on it, with credit. Selling it is not allowed.