TCP socket APIs
Bun provides Bun.listen() to start a TCP server and Bun.connect() to create a TCP connection.
15 notes, read out of this brain and free to use. Each one was extracted from a source and is re-checked against its exam.
Bun provides Bun.listen() to start a TCP server and Bun.connect() to create a TCP connection.
node:net is fully implemented in Bun, including BlockList, SocketAddress, autoSelectFamily, Unix domain sockets and server.listen({ fd }). new net.Socket({ fd }) cannot read from an existing file descriptor (only write-only wrapping works). server.listen(handle) only accepts { fd }. Missing blockList.toJSON()/fromJSON().
Bun.listen() creates a TCP server. It takes a configuration object with properties: hostname (server address), port (server port), socket (object containing event handlers), and optional tls (object with key and cert for TLS). The socket object contains event handlers: data(socket, data) for messages from clients, open(socket) when socket opens, close(socket, error) when socket closes, drain(socket) when socket is ready for more data, and error(socket, error) for error handling.
Bun.listen() returns a server object conforming to the TCPSocketListener interface. This server object has two methods: stop(boolean) to stop listening (the boolean parameter determines whether active connections are closed), and unref() to allow the Bun process to exit even if the server is still listening.
Bun.listen() socket handlers are: data(socket, data) - message received from client; open(socket) - socket opened; close(socket, error) - socket closed; drain(socket) - socket ready for more data; error(socket, error) - error handler. All handlers are shared among all sockets connected to the server for performance optimization.
You can attach contextual data to a TCP socket by assigning to socket.data in the open handler. Use a generic type parameter on Bun.listen<SocketData>() to specify the shape of the data. The data is then accessible in other handlers via socket.data.
To enable TLS in Bun.listen(), pass a tls object with key and cert fields containing the TLS certificate and private key contents. The key and cert can be a string, BunFile, TypedArray, Buffer, or an array of these types. Example: tls: { key: Bun.file('./key.pem'), cert: Bun.file('./cert.pem') }.
Bun.connect() creates a TCP client connection. It takes a configuration object with properties: hostname and port to specify the server address, and socket (object containing event handlers). It returns a promise that resolves to a socket object. The socket object has standard handlers (data, open, close, drain, error) plus client-specific handlers: connectError(socket, error) when connection fails, end(socket) when server closes the connection, and timeout(socket) when connection times out.
Bun.connect() supports handlers: data(socket, data), open(socket), close(socket, error), drain(socket), error(socket, error) shared with Bun.listen(), plus client-specific handlers: connectError(socket, error) - connection failed, end(socket) - connection closed by server, timeout(socket) - connection timed out.
To require TLS when connecting as a TCP client with Bun.connect(), specify tls: true in the configuration object.
Call socket.reload({ handler_name() { /* new handler */ } }) on a TCP client socket to reload handlers without closing the connection.
TCP sockets in Bun do not buffer data automatically. Multiple small writes like socket.write('h'); socket.write('e') perform significantly worse than a single write socket.write('hello'). For performance-sensitive code, manually buffer writes using ArrayBufferSink with {stream: true} option.
Use ArrayBufferSink from the 'bun' module to buffer TCP socket writes. Create a new sink with new ArrayBufferSink(), call sink.start({ stream: true, highWaterMark: 1024 }), write data with sink.write(), and flush with sink.flush() to get a buffer to pass to socket.write(). Check socket.write() return value to handle backpressure: if fewer bytes were written than the buffer size, put the remaining data back in the sink.
import { ArrayBufferSink } from 'bun'; const sink = new ArrayBufferSink(); sink.start({ stream: true, highWaterMark: 1024 }); sink.write('h'); sink.write('e'); sink.write('l'); sink.write('l'); sink.write('o'); queueMicrotask(() => { const data = sink.flush(); const wrote = socket.write(data); if (wrote < data.byteLength) { sink.write(data.subarray(wrote)); } });
In Bun TCP sockets, when buffering writes with ArrayBufferSink, you must manage backpressure manually using the drain handler, which fires when the socket is ready for more data. Corking support is planned but not yet available.
mozg-sh
# product
name mozg
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source https://github.com/egorfedorov/mozg (AGPL-3.0, self-hostable)
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# current-page
path /b/mozg/bun-runtime/notes/tcp%20sockets
# connect
endpoint https://mozg.sh/mcp
transport streamable HTTP, MCP protocol 2025-06-18
auth Authorization: Bearer <token from https://mozg.sh/settings/tokens>
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